Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 2 to 41 of 160 · Next page · Previous page · First page · Last page

Really cool game, I would love to play it on mobile :)

Thanks!

Currently there is an android version. Maybe later there will be an iphone version, I don't know for sure yet:(

Oh, right, I didn't notice .apk in the downloads, thank you:D

I'm afraid it'll be hard to get some attention in Google Play, considering the amount of games with Dungeon and Raid words in their titles...

How to unlock other characters? And need some proper tutorial. Good Game btw!

Thank you!

 Characters will be available in the full version on Steam. Tutorial in development

Interesante propuesta!. Sigue adelante

¡Gracias!

What are the circles in the bottom left part of the weapons

(+1)

They appear to be the number of uses you will get out of that particular weapon before it is destroyed.

(+1)

Yes, that's right!

Thanks :)

(+1)

Very nice and polished game, love the artsyle and sounds 👍.
But I think :
1. Game needs some sort of tutorial in the beginning.
2. Story/lore for game.
3. Tooltips so that when a beginner hovers over elements they get a detailed description of what that thing is, what is it's use, what would be the problem if this number gets low, etc.

4. Multiple exits maybe? Player needs to choose an exit which'll have different consequences or may lead player to different types of levels.

5. More variety in enemies.

It's been a while since I enjoyed a game. It's casual but quite interesting.

Thank you for such a detailed review!

What is mana used for i just cant find spell to use it or is it late game thing ?

(+1)

You know what's funny? If you have weakness and zero armour, the knight's divine light actually *increases* an enemy's defence, which could help when you enchant them!
Having fun with this one.

(+1)

LOL
It's a feature, not a bug:)

i got to the last floor and got clobbered :((... legit was going to play this game for a couple seconds cuz i thought it looked cool but then i couldn't stop playing it.

And don't stop playing! :)

Show post...

good game

Thanks!

(1 edit)

The user interface always shifting after using the exploration card (show all the cards on the screen) on the boss floor.

Thanks! I'll fix it.

New armor record !

I will definitely fix it :)

I can't wait for the final version to come out :D

❤️

Are you the same dev behind Patient Rogue or did you just like it ?

(1 edit)

No, I'm another developer. But Patient Rogue was one of the references

I'm so glad someone's picking up where it left off!

Thanks:)

(+1)

New achievement idea: Never use a weapon.

Just completed a run as Vampire without ever taking or using a weapon card.

image.png

(+1)

Great idea! The vampire was supposed to be with minimal use of weapons. The rest of the characters have the same distinctive gameplay planned.

I’ve noticed a micro-stutter occurring whenever a card gets flipped over or after an enemy attacks. I’m unsure if it’s the game, Unity, or my system. Wondering if you or anyone else has this issue.

(+1)

On which platform is this happening? Is it the web?

This is the first review with this problem:(

It’s Dungeon Raid 0.3 for Windows on Windows 10. The web works perfectly fine, so been looking through my Unity and PC but I can’t find anything. Want to see if there’s anything that’s not on my end. Might be my cache?

(+1)

 I don't understand how a game can work well on the web, but badly on a computer, because it's the same build:(

I can only advise clearing the cache

1) at the address C:\Users\user\AppData\LocalLow delete the FourCats folder

2) delete the FourCats folder in the Computer\HKEY_CURRENT_USER\Software\ registry too

3) Download version 0.3.1

4) Launch the game

It worked, great! Thanks for helping me out. Very helpful developer!

(+1)

I'm so glad that it worked out!

im in love with this game

Thanks!

Yeaaaaaah !
I finally won a game! :D

Congratulations! :)

I got blindness early on because I used the Chaos spell, and i couldn't find any way to get rid of it, so by the time I got to the final boss fight, I really was just going at it randomly. 

Thanks for the feedback!

At the moment, the mechanics of removing the negative status are being done, but then there will be no such experience in passing:)

I'm still thinking about what's best

Love it !

(+1)

❤️

剩下的角色怎么解锁

(+1)

它们只能在完整版本中提供。

好吧TmT

那怎样才可以玩到完整版?qwq(thanks)

它将在年底

https://store.steampowered.com/app/3656720

Not bad at all. I like the food/stress bar you have to keep an eye on and strategize around it. At least for these first couple characters. I made a brief review of it here at 0:19: 

Thanks!

I watched the video and found some interesting games for myself:)

It's very good, the sprites and mechanics are really cool

Thanks!

(+1)

Feedback on the Gold Glove item: it’s potentially worth it if you get it as a starting item (though only if the other items are worse), but it’s essentially never worth buying for 15 gold, because you’ll be unlikely to make that back by the end of the game.

Consider either dropping it entirely, making it cheaper, or perhaps making items sell for more than 1 gold (e.g. a quarter of their item value).

(+1)

Thanks for the feedback!

You don't have to buy it, you can get it as a reward :)

But I'll think about how to fix it.

New armor record: 139

image.png

image.png

I didn't have that much armor :)

epic

Ya por lo que se ve cinco estrellas.. at the first view, five star

¡Gracias!...Thanks!

Why does a Fryed egg say it decreases hunger 

Every 5th card played decreases hunger by 1 (like use 1 food card)

It's a bit confusing in the wording, the bar is increased not decreased. It increases satiety though. 


The wording could work if filling the hunger bar made you more hungry. Like how stress works. 


The wording should more closely reflect what happens to the bars. 

You're right. The entire text will need to be revised.

(+1)

The game is wonderfully fire 🔥🔥🔥

Thanks!

SPECTACULAR GAME!

I'd like to check out the Turkish localization and point out any errors if you'd like (voluntarily, of course). One example is at Magic Apple, it reads "When trap cards are opened, no food can be taken". I assume this should mean "food isn't decreased when trap cards are opened" but the translation does not convey the effect.

For context, I'm a video game localization specialist with 4 years of experience down the line

Thanks! It is interesting. Please write to the email fourcats.company@gmail.com

It would be nice to have a save state so you could continue if you had to do something else.

(+1)

This will be done in the full version.

(+1)

Not a gamedev but it would be cool if you gained anything  for completely exploring a floor. Idk this is a purely vibes-based review but it would be fun even if just as a relic

I'll see what I can do:)

lost track of time,loved it

I'm glad you enjoyed it!

awesome game!!

Thanks!

Deleted 5 days ago
(+1)

Thanks for the feedback!

I'm not sure if this is a good idea. There is a card, a relic, and a reward for gold. But I'll think about it :)

(+1)

Really cool game! One thing I did notice is that it can be hard to tell what some of the cards do. Especially Increase/Decrease on certain cards. 
On some cards "Increasing Hunger" means means you get more hungry, while some cards has "Increasing Hunger" meaning your max hunger goes up. Same thing with HP.

As an example, I had a Vampire run, where I build it around having high HP and gaining points on the hunger-bar every flip, meaning I could use the vampire bites to do mad damage. I lost at boss, because of buying a balance card at wave 29, that said "Increase Hunger 1.5x while Decreasing HP 2x" - Because of how the other cards are worded, I took it as meaning, I would get 1.5x more hungry, while taking 50% less damage. It turned out my hunger bar got multiplied by 1.5 and my MAX HP GOT HALVED?

I also noticed that gaining gold is way too easy compared to how rare it is to see the shop. I end most runs with +50 un-used gold.

This game has a lot of potential, though I would generally love to see more clarify on what each card does.

(+1)

Thank you for such a detailed review!

I will check the entire text to avoid such unpleasant moments. And the gold balance is not yet final.

es clave, 5 estrellas, en mi wishlist de steam, like, campanita y sub por esto

(1 edit)

¡Gracias! :)

cool game! can't wait for new characters!

(+2)

LOL

Okay that's kinda funny. But ye, cool game. Dunno how to star it tho-

Definitely a 5 stars in my personal opinion 

Thanks!

oh wait, probably missclicked

(1 edit)

It's ok. Just a funny moment :)

Thank you!

Чувак, это залипательно получилось

Спасибо! Рад, что нравится:)

awesome idea! the gameplay is super fun and addictive, looking forward to this.

Thanks!

doesn’t work on mobile 😔 

This is strange. Android or web? If it's an iPhone, then try a browser other than safari.

Avec quelle moteur de recherche vous avez créé ce jeu

Unity 6

(1 edit)

Managed to get the knight up to 106 armor at peak. Still had 103 going into the boss, so the spell took them down in one hit.

Never had a single point of stress the entire game. Well-fed knight.

Potential achievement ideas for the future steam version? ;)

(+1)

Yes, there will be achievements in the game. "Kill the boss with one punch" is one of them :)

But it will be difficult to get it, because the game will become more difficult ;)

“Never take a point of stress” should be another. :)

(+1)

LOL...Great! But there is a better achievement - to get all kinds of negative statuses in one run:)

Viewing most recent comments 2 to 41 of 160 · Next page · Previous page · First page · Last page