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i think there should be a way to cure debuffs. some of them can completely end a run

Amazing game, can't wait to see what the full release is like!

Great game, I managed to finish it

gorgeous graphics!

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Well-made although the Android version could use a redesign that'd let it take up all that blank space on the left and right sides for bigger font. Additionally, it should have a confirm-card accidental-selection-guarding feature the way Slay the Spire does, because sometimes I just wanted to read a card's description but upon lifting up my finger, I'd take the card because I forgot to move my finger off the card before lifting. Could you please add this and larger buttons (especially "SKIP" at the bottom of the shop, the accept/decline tutorial and menu buttons, etc.)?

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Okay, I rage-quit and uninstalled it because enemies dealt +1 more damage than their sum was going to be, causing me to die when I had intended to go to 1 HP to maximize a health-restoring tome. I didn't understand what caused them to deal greater damage. I wish the game would preview how much damage you'll receive if you just ignore enemies and keep unveiling cards.

The Weakness rebuff doesn't say exactly how much weaker you get; it should be clear that it causes -1 ATK with everything, or actually reduce your cards' values accordingly. The game really needs quality-of-life features and clearer wording in its descriptions.

Great game! I just can't tear myself away!

I'm really liking this game. It's pretty entertaining and challenging. 👍👍

can you give me a tip for clearing with knight? i cleared vampire and i'm trying to clear with knight. but i am always suffered by weapon card depelete eventhough i reached last boss... how can i clear with knight...?  

Always have the possibility to use Armour + Divine Light in order to keep you weapons. Good combination with Mark Enemies and Scouting.

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It makes sense. tnx i will try

also, will you release the full ver on web too?

The full version will be available for PC only

if you dont wanna hungry, use this items:

molten pickaxe

tattered wizard hat

if possible, use this too:

magic apple

ring of satiety

if i remember more, i will write it

should i buy the full version when it release?

Before the release of the full version, there will be a demo version with new mechanics, maps, enemies, bosses, etc. Make a purchase decision after reviewing the demo version

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i really like this game, maybe this is hard, but the hard brings, idk what to say. uhh yeah this is so cool! i hope i dont need to pay for full version,

Really cool game! I won first try with the knight ;)

- Would have liked to fight a mid-boss (maybe floors 10 and 20?), I think it would be great to build up and release tension in this way on the way to the end boss!

- Sometimes the game could be more descriptive. Like an enemy can look really cool but they are all just called "Common Enemy". But more importantly for abilities - The knight's Divine Light ability halves your armour but doesn't say so, which confused me at first. Or one of the books "decreaes hunger" at the cost of 1 HP. When I found out that this was a Full Hunger Restore it was always an insta buy for me.

- I think the order in which things happen can lead to confusion. Example: I had a relic that gave me 1 armour for every 5 cards I play. I was at 0 armour and played an armour card. The relic's effect triggered before the card, meaning I got 1 armour from the relic but then only half of the card's armour because now I wasn't at 0 armour anymore. Something similar happened with the Divine Light ability: I was at 12 armour and there were 4 enemies revealed. One of them had 13 HP so I wasn't expecting to kill him. But because I had a "Get 1 armour per kill" effect,I must have received one armour between killing one of the other enemies with that same ability and the 13HP guy died too. tldr: Trigger secondary effects (relics) after primary effects (card, ability) are already resolved.

- I was confused at first why I can click and immediately use the reward card (e.g. Food) when I have 5 hands but I cannot do that with the same card during the level

Overall I think it's a lot of fun and I wish you the best for further development :)

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Thank you so much for such a detailed review!

All your comments are taken into consideration and will be fixed!

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My 12 small tips to beat the game (as of v0.4): (1) Play the vampire, (2) Bite and don't use weapons if possible, (3) Replenish armor frequently, (4) Drink healing potions frequently, (5) Collect as much gold as possible, (6) Buy gear mainly for reducing hunger & increasing/replenishing HP, others are much less important, (7) No need to boost Stress or Mana abilities, (8) The "Rest-Sacrifice" spells combo is your best friend (use them when at low HP after fights), (9) Having a "Vanish" ready is the best way to avoid getting overwhelmed, (10) Avoid using the special ability & try to save it for the boss, (11) Note about the special ability: each time you use it the "effect pool" (total dmg) will be halved, and each time you bite dead an enemy the "effect pool" goes up by 1, (12) Hoard about 8-10 shots of Dmg 10 weapons (available from around Room 27 upwards) and use them all on the final boss.

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Thanks for the tips, I can say they're 100% true, led me to victory! I will add that the knife and the Bow of bones and the fire axe are really powerful, overly so

Yeah. And one more thing: Negative effects handicap your hero and make the game much harder due to being over-stressed. Avoid them at all cost, like using "Sacrifice" as soon as hunger hits 0.

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Cool, but why when I use "chaos", do I keep getting a negative effect? Btw, "mark" is also useful because it can locate your food.

I don't count on "chaos" as its effect is unpredictable. As for "mark", I find it more important to shut down the mob with "vanishing" than seeing where they are, as I generally would try to flip over all the cards in the room anyway (biting enemies dead boosts the special vampire skill).

ok thx

cool game, but i think its so hard, maybe you can nerf it? when the full version release, do i need money to play?

There will be a meta-progression in the full version. This way, you will be able to upgrade yourself until you feel comfortable in the game. The full version of the game will be paid for

Deleted 18 days ago

Great job. Simple yet engaging, Very replayable and addictive. Game length is appropriate (around 35 minutes to the final boss stage). The warrior and the vampire  require really different play styles. Won with the vampire only (by hoarding several 10 Dmg weapons. The warrior feels hopeless against the bosses (not enough attack power, armor practically useless in this particular fight). Eager to try the locked characters in the future release!

I've played 3 times and during the first 2 playthrough i didn't know you could left clic monsters to deal damage (and get food as vampire). 
But 'thanks' to that i got a lot of negative effects as vampire and one is that i deal less damage (-1 i think). There is a card(spell) that executes monster for 1 health of your own. But when you have that debuff they are left with 1HP instead of dying. Idk if it's intended or not but just wanted to give this feedback in case it's not an intended feature!


I enjoyed it tho, very nice and fun!

Thanks for the feedback! This bug will be fixed

cool game, the vampire combos really well with everything, but the orc kicked my ***

😂

I like the art style! What font are you using in your game? It looks similar to a font called "Alagard", but your version seems to support many more languages that aren’t included in the original font

You're right! This is a slightly modified font "Alagard". The font "Silver" is used for Asian languages

Thanks)

👍

how do i unlock other characters?

At the moment, there is no way. They will be available in the full version

Halfway through my vampire playthrough the bite attack stopped feeding me? I assume that's a bug because there's no way to progress otherwise

You may have tried biting the undead. The bite doesn't work on them

no, i thought that was the case at first, but kept trying with other enemies (this was a while ago so i don't remember exactly, but definitely the tree one and maybe the lion one and/or the hag/witch?) and it was the same

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I think the hunger ring has a bug. It hasn't increased my hunger max. I bought this in the shop.

I've never seen such a bug before. It will be checked and fixed

there seems to be an issue with the hitbox or function of the buttons. whenever i try to click the right arrow to switch character or item in the start menu, the game thinks i clicked to see the steam page even though the button for that is way off to the side.

Thank you. I'll fix it soon

not bad, some bugs

Please tell me what bugs you had in the game so that I can fix them

Pretty good. Won my second run

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Such a cool game. It was fun to play. Hope to see full version on steam

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very excited to see the full product, hopefully with more classes, have sunk hours into playing already, will buy immedtially once it's out

great experience on Android
an extra slot would a fine reward

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i love this game ! I've been playing quite a lot recently.
it feels like the difficulty was lowered by a lot recently

Almost impossible to lose with Vampire.

We need new classes !

Bosses feels a bit random. Sometimes you can just hit them undefinitely without them doing anything

Rock solid ended up putting in like 15+ mins without even notiticing

This bug would probably be hard to reproduce as I can not determine the conditions. I was fighting the evil eye boss and killed it with Divine Light, but with only one card remained on the screen beside the Boss. Maybe because the boss disappeared, the counter of cards went to 1 for the remaining card and this would be a condition for the board to reset? After the boss was dead, the cards kept coming and I could not actually finish that run.

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Managed to crash it here finally. Seems like there is a finite number of board resets, haha :) Probably this is around my 100th run of the game, but I am still having fun. I should estimate a winrate. My guess would be around 25% with Knight after the Divine Light update (was over 60% before, too OP), and around 33% with Vampire, which seems stronger for me as basic damage is higher and healing via hero power does not depend on armour.

I am ashamed to say I only found now about the donation option. Sent you 10$, it's not much but I hope it will help.

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Oh, thank you! You didn't have to do it but it's nice :) Please email me when the game is released in steam so that I can send you the key!

The balance is not final yet and will change :)

Oh, thanks for finding the bug. I will try to catch it!

Very neat game!
Feels a bit to "flip and pray" at the moment, but still good fun^^

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Not sure if bug or not: Vampire bite does not affect hunger if used on some enemies. Maybe it is the undead types that are excluded as the description is "feeds on the living"? It also includes the 4/7 tree. Also, seems the damage scaling on bites does not work on them either.

This is not a bug. A vampire's bite does not affect the undead :)

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Not sure if this is a bug or not, but it seems Large Hoof has no effect when used with the Heart / Life card (the one that increases max HP). The effect of the Large Hoof gets consumed, but the max HP gained is not tripled.

Thanks for the feedback! I will check this bug

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Первый раз сыграл в браузере - очень понравилось!
Сейчас решил вернуться к игре и узнал, что можно скачать в Google Play
Спасибо, тебе буду наслаждаться вашим шедевром на телефоне)

My first attempt ended in misery ;-;
I fell in love with this game, keep it up!

Was so much fun but my game crashed :(

What platform did you play on?

Web?

Phone or PC?

PC

very creative, I enjoyed a lot

Great game, with traps that surprised me when all the enemy just flip out of nowhere! XD

This is very good! Unfortunately I lost on level 29, I almost won. The game is interesting, it draws you in, gives you room for options. Special thanks for the Russian language! I really liked this game!

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Great game!

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